Needoh Tower World 11 is the eleventh major tower in the popular Roblox tower stage obby created by [SOON] Needoh Tower. Built for classic R6 avatar physics, World 11 features a square tower layout spanning 29 stages filled with moving hazards, squishy food platforms, rotating obstacles, and tight laser jumps. Clearing every section awards the official "Completed World 11!" Roblox badge.

World 11 Overview and Specifications

According to the official Roblox game data and Obby Wiki records, World 11 (also referred to as Tower 11) is structured as a 29-stage climb. The experience runs on R6 avatar rigs to ensure consistent jump physics across squishy and moving blocks.

FeatureSpecificationSource / Verification
Developer[SOON] Needoh Tower (with contributions from @beeftwurkysnack)Official Roblox Game Page / Wiki
Avatar RigR6Obby Wiki
Tower ShapeSquareObby Wiki
Total Stages29 checkpointsObby Wiki
Completion BadgeCompleted World 11! (Badge ID: 173211829225896)Official Roblox Badge Data
Key Theme ElementsFood, squishies, moving lines, rotating obstacles, lasersRecorded Gameplay Walkthroughs

Players entering World 11 will also notice an atmospheric shift, as community playthroughs note that the world introduces a distinctly dark and foggy visual style compared to earlier, brighter towers.

Full World 11 Stage-by-Stage Obstacle Walkthrough

Based on documented playthroughs by veteran obby runners, completing World 11 requires precise timing across a wide variety of themed obstacle sequences. The climb progresses through the following platforming sections:

1. Entrance and Early Food Platforms

  • Starting Truss: The stage begins at the base of the tower. Climb the truss positioned on the right side to reach the initial platforming lane.
  • Cake Steps: Hop across floating cake platforms moving from left to right.
  • Spinning Donut Hazard: Slip past the spinners immediately behind the rotating donuts. Timing your jump to follow the donut's rotation prevents getting knocked off.
  • Sinking and Rising Cubes: Watch the vertical moving cubes. Stand on the safe section while a cube is depressed, wait for the adjacent cube to lower, and immediately leap forward.
  • Dumplings and Oreos: Jump across three dumpling pads, then cross the alternating small and large pink Oreo platforms.

2. Mid-Tower Hazard Sequences

  • Diagonal Bricks and Bread Platforms: Jump diagonally between platforms to avoid airborne kill bricks suspended in mid-jump lanes. Moving forward, cross the returning bread platforms while tracking vertically moving squares.
  • Moving Potatoes and Gummy Legos: Navigate past moving potato hazards and land on the circular ring of gummy Legos. Players can slalom jump across the Lego circular layout to clear the section quickly.
  • Noob Stacks and Cheese Slabs: Jump vertically up stacked Noob platforms. Step carefully across cheese blocks—some yellow surfaces depress or sink slightly beneath your avatar's weight. Clear diagonal hazard bricks placed along the walkways.
  • Pizza, Balls, and Horizontal Lasers: Walk along narrow spherical props and pizza slices. Time each leap over horizontal lasers sweeping across the path to avoid taking heavy damage.

3. Precision Agility and Shift Lock Sections

  • Seashell Steps: Progress across seashell platforms ranging from smallest to largest.
  • Slashies and Sideways Movement: Enable Shift Lock to maneuver your avatar sideways through tight "slashie" wedge barriers and bypass oversized neon kill bricks.
  • Ice Cream and Floating Dangerous Orbs: Leap across ice cream scoops while steering clear of floating orb hazards drifting through the jump arc.
  • Noodle Jumps and Moving Lines: Jump along narrow noodle beams. Keep your camera angled downward to track lethal moving hazard lines patrolling across the walkway.

4. Upper Tower Ascent and Final Stretch

  • Whales and Bubble Tea Lasers: Step to the right across squishy whale props and navigate onto bubble tea cups while evading laser tripwires.
  • Rotated Noodles to Gummy Bears: Balance across angled noodle beams, reach the far edge, and make a running leap onto the gummy bear pads.
  • Rotating Spheres: Approach the rotating ball apparatus. Stop and wait for the rotation cycle to complete before advancing onto the next surface.
  • Popsicles and Red Apples: Navigate diagonally right across four popsicle platforms. Ensure the popsicle stick models do not clip or block your jump trajectory as you transition onto the red apples.
  • Splashies and Victory Truss: Traverse the final splashy obstacles, step across the two closing platform blocks, and scale the final victory truss to reach the summit portal.

Core Hazard Mechanics in Needoh Tower

World 11 combines standard platformer mechanics with unique interactive surfaces found throughout the game:

  • Neon Damage Bricks: Neon-colored blocks and lasers deplete your health bar immediately upon contact. While minor grazes allow for health recovery if you pause on safe ground, direct hits will reset you to your last checkpoint.
  • Butter and Jam: Viscous food surfaces introduce friction penalties, slowing your avatar's walk speed.
  • Squishy Pads and Checkpoints: Platforms compress dynamically when stepped on due to the game's custom squishy physics system, requiring steady camera tracking during running jumps.
  • Conveyors and Launch Pads: Certain stages feature surfaces that push your character horizontally or propel you vertically into the air.

Gamepasses and Mobility Modifiers

While World 11 can be fully completed with default R6 movement, the game's official shop offers optional developer gamepasses that affect traversal and survivability:

  • Damage Immunity (250 Robux): Protects against kill brick and laser damage.
  • Double Jump (150 Robux): Enables a second mid-air leap, making difficult gaps and moving cube stages easier to clear.
  • Coils: Speed Coil (199 Robux), Gravity Coil (299 Robux), Healing Coil (99 Robux), and Super Coil (499 Robux) modify baseline jump heights, recovery rates, and run speeds.
  • Mobility Tools: Grapple Hook (399 Robux) and Magic Carpet (629 Robux) allow alternative navigation options around hazard corridors.

Frequently Asked Questions

How many stages are in Needoh Tower World 11?

According to Obby Wiki database records, World 11 contains exactly 29 stages (checkpoints) set within a square tower structure.

What badge do you get for beating World 11?

Finishing the final stage and reaching the top of Tower 11 unlocks the official Roblox badge named "Completed World 11!" (Badge ID: 173211829225896).

Is World 12 available after beating World 11?

According to the official game pass listings and wiki tracking, World 12 is in active development and accessible to players who own the Early Access gamepass (439 Robux). Public access releases in scheduled game updates.

Can you use R15 avatars in Needoh Tower?

Needoh Tower is configured specifically for R6 avatar rigs. R6 models provide standardized hitboxes and jump physics, ensuring consistent platforming across squishy blocks and narrow trusses.